The lost elven lands of The Dales are also discussed. What’s in the Player’s Guide This book is divided into six chapters.įurther Lore of Thedas We continue to explore the world of Thedas, with descriptions of the two biggest empires of the current day: the Tevinter Imperium and Orlais. Without further ado, let’s see what these books have to offer. As with previous sets, this one includes two books: the Player’s Guide (this book) and the Game Master’s Guide. Fortunately, this set gives them more tricks and resources to bring to these epic battles and grand adventures. They will still need to be clever and careful to defeat the even more powerful enemies that heroes at their level attract. Even though these are the levels where heroes will face foes such as High Dragons or the Archedemon, they aren’t immortal. While more powerful with the inclusion of the levels and abilities of this set, Player Characters aren’t gods. It’s still about dark fantasy adventuring in the rich and exciting world of Thedas. If you do not have Sets 1 and 2, you’ll need to get them if you want to play!Īt its core, though, Dragon Age hasn’t changed. Set 3 is not a complete game, but a supplement that expands the Dragon Age RPG. It builds on the material from Sets 1 and 2 and you need those to understand the material presented herein. This is Set 3 This is Set 3 of the Dragon Age RPG. Explorers and adventurers will find Thedas a complex place, without “good” or “evil” kingdoms you find in some other fantasy realms, but instead a realistic array of nations, each with their own politics and history. From Orlais to Tevinter, everything from new backgrounds to expanded history and cultural lore will provide inspiration to expand and grow your game to encompass the whole continent. In addition, this set takes players and GMs beyond the familiar borders of Ferelden to explore the rest of the world of Thedas. These additions are a mix of abilities taken directly from the Dragon Age video game series and those inspired and adapted to showcase the differences between Dragon Age as a table-top roleplaying and electronic gaming experience. While Dragon Age heroes were always capable and formi-ĭable, with Set 3 they can truly become legends. Expanded and additional talents and weapons give characters even more pathways to victory on their adventures. New specializations unlock the secrets of the shapeshifter, the discipline of the chevalier, and the lethality of the marksman. Warriors and Rogues can deal deadly blows and fell the fiercest of foes. Mages can now wield terrifyingly powerful magic beyond anything they’ve previously encountered. It thus completes the core rules of the Dragon Age RPG. Set 3 gives you all the rules you need to run a campaign for characters of level 11 to 20. The characters have faced and overcome many challenges, but their toughest adventures are still ahead. Some or all of the party may be Grey Wardens already. If you’ve come this far, your campaign has seen characters go from aspiring heroes of level 1 to capable veterans of level 10. It’s our distinct pleasure to welcome you to Set 3 of the Dragon Age RPG! Extra Special thanks to all the Dragon Age Set 3 Playtesters! Special Thanks to Chris Bain, Ben Gelinas, Matthew Goldman, Mike Laidlaw, and the team at BioWare. Interior Art: Victor Adame, Gordon Bennetto, Casper Konefal, Olga Drebas, Ben Huen, David Kegg, Sung Kim, Michael Lacek, JiHun Lee, Sam Manley, Victor Manuel Leza Moreno, John Neimeister, Claudio Pozas, Brian Sum, Nick Thornborrow, Carlos Nuñez de Castro Torres, Francisco Rico Torres, Josu Hernaiz Subiabre Publisher, Dragon Age RPG Design: Chris Pramas Green Ronin Staff: Joe Carriker, Steve Kenson, Jon Leitheusser, Nicole Lindroos, Hal Mangold, Jack Norris, Chris Pramas, Donna Prior, Evan Sass, Marc Schmalz, and Owen K.C. Lead Design: Chris Pramas Additional Design: Logan Bonner, Seth Johnson, Steve Kenson, Jack Norris, Lauren Roy, and Zachary Walters Development: Will Hindmarch, Jack Norris, and Chris Pramas Brother Genitivi Sidebars: Mary KirbyĪrt Direction and Graphic Design: Hal Mangold Cover Art: E. Suite 100, #304 Seattle, WA 98118 Email: Web Site: Green Ronin, Adventure Game Engine, and their associated logos are trademarks of Green Ronin Publishing. All other trademarks are the property of their respective owners. BioWare, BioWare logo, and Dragon Age are trademarks of EA International (Studio and Publishing) Ltd. EA and EA logo are trademarks of Electronic Arts Inc. Reference to other copyrighted material in no way constitutes a challenge to the respective copyright holders of that material. 0 2 1 1 s l e v e L, 3 t e S e g A n o gĭragon Age RPG, Set 3 is copyright © 2014 Green Ronin Publishing, LLC.
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